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GOOD BOY

Good boy is an indie game in development that was created as my graduation project from Bezalel Academy of Art and Design

I took the role of the Art director in the project production.

1.

Good boy tells the story of a dog that is abandoned in a disaster and forced to find a way to survive.

The game takes place in an abandoned city and to create the feel and look of the game we started with sketching how we want the buildings in the environment to look

3.

In the end, we found the one that felt just right. This is the Concept art that I based all my other work on.

 

After finishing the drawing I created a unity "prototype" to see how we can interrupt it to 3D based environment.

4.

You meet loup (our cute dog) first time in his house, where he sits all alone waiting hopelessly for his owners to return.

 

From the concept art to the finished in-game area.

The models are based on the concept art and were modeled and textured by me.

2.

we needed to find the right art style for our game so I worked to create various design explorations to find the one that will convey the story in the best way

 

5.

My process of creating the various assets in the game. Starting from the concept art and ending with the 3d model.

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